Minecraft. here is my idea for the mechanic: And 2x2 has many new recipes, some of which conflict with existing mods i have. The name of the mod derives from this focus on small, simple change: Like quarks, each individual feature is small, but they build into a larger whole. It functions both as a tool and as a ranged weapon. Neptune's Bounty will randomly give the player any one of the items listed below, … But neither Cryect or Yofreke & Grey Acumen seem interested in providing the boomerang as a stand alone mod. I have code for damaging the entity. So my request is for a standalone boomerang mod. Reliquary v1.3 By P3pp3rF1y. If the player has the Invisibility buff while holding a boomerang that deals rogue damage, they recieve a 10% rogue damage increase. Quark is a fully modular mod with the objective of improving the vanilla gameplay experience. Modules can be turned off and all features can be turned off individually. I haven't seen a boomerang mod on the forums, but I have seen boomerangs on Hexxit. Hey, it's me again here with another complex idea I need help with. Boomereaperang is an enchantment added by Extra Utilities 2. It has the same behavior as the iron boomerang as it has the same damage, what’s special about this boomerang is that it explodes when it hits a wall or a target. your mod is not working with 1.16.5 as of 2/14/2021, i tried to craft a hand with a stick and a string and it did not apear even tho the mod is appearing in my game and the items can be spawned in … Boomerangs! They are non-consumable, and as such they can be used infinitely. It will then automatically return to the player, passing through walls if necessary. Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms; Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets I want my entity throwable to have a boomerang type function. This is what this mod... Download. TNT boomerang . The explosion won’t destroy any blocks, it just damages entities. The boomerang does about a stone sword's worth of damage to other mobs. I just want a boomerang mod, with these things. The Magical Boomerang is a weapon added by Extra Utilities 2. Reliquary v1.3 by P3pp3rF1y. 69,016 Mods. Neptune's Bounty / Neptunium Bar (Aquaculture) Neptune's Bounty is a random item from the Aquaculture mod. So I kind of know the function of this. It returns to the player afterwards. It travels in a straight line from the player until it either reaches its maximum range or hits an object or entity. It can be only be applied to the Magical Boomerang and has a single level. But, there were only a few boomerangs, and with a ton more mods. Quark is a mod for Minecraft Java Edition, aiming to enhance the base game, using a very simple motto: Anything added to Quark could also be added to the default game without compromising its gameplay style. Enchanting Throw a boomerang on an enchantment table with 20 experience levels to enchant it. Hopper boomerang Both of these mods are huge, in adventurecrafts case it is a total conversion designed for specific maps. Boomerangs are a new type of weapon added into Minecraft. It is mutually exclusive with Kaboomerang. When applied, it causes the Boomerang to destroy any plant or flower in its path, collecting their drops as it does so. Since I don't know how to make mods, I'll request one! This section is part of the Aquaculture mod by Shadowclaimer. But I need help with actual code for the rest of it. When held in the player's hand, right-clicking will throw the Boomerang. In other words, I would call it "what I would add if I was hired at mojang - the mod". Boomerangs are weapons that return to the player after being thrown and sometimes have both a rogue and melee variant.